Remote•Revenue ShareThis is a Revenue Share position - you are not paid upfront. Your tracked hours and role rate determine your share of future revenue. The planned hourly rate is target pay for when funding milestones are reached. The two co-founders are deferring their pay until team members receive fair sales-based payouts.
Revenue Share - 6.4% Role Influence
Planned Hourly (Post-Funding): $39.00/hr
Create lifelike character and creature animations for our horror game, working with mocap data and UE5 animation systems.
Responsibilities
Animate character movements and interactions
Create creature animation sets and behaviors
Clean up and process motion capture data
Implement animations in UE5 animation blueprints
Collaborate with riggers and technical artists
Optimize animations for performance
Requirements
3+ years character animation experience
UE5 animation blueprint proficiency
Maya/Blender animation skills
Understanding of rigging fundamentals
Working mic for voice collaboration
Fluent English
Preferred Qualifications
Motion capture cleanup experience
Horror/creature animation portfolio
Military movement and posture knowledge
Facial animation experience
Apply for this Role
Ready to join our team? This is a Revenue Share role - not salaried. Hourly transitions are planned after funding milestones are met.
Application Progress0%
Application for: Animator
This application is specifically for the Animator position.