Hourly rates are broken into two categories: Revenue Share and Salary. Revenue Share jobs are paid out based on the desired outcome rate. Paid jobs are paid out based on the fixed rate.
To sharpen your skills on a real project, not tutorials
To see your name roll in the credits of a game you helped build
To find your identity, not be another gear in someone else's machine
To be part of a team working on something wonderful together
Results over hours.
GitHub, Clockify, Google Workspace, Discord, UE5.
Small, collaborative team with direct access to leads.
Talent-forward culture and leadership opportunities.
Templates, contracts, and publisher pathways.
Confidential by default.
Hourly Rate is the desired rate to payout Revenue Share contracts.
Realistic military/cave assets. Blender required, UE integration preferred.
Hourly Rate is the desired rate to payout Revenue Share contracts.
Real-time VFX for horror, lighting, atmospherics, anomalies in UE5.
Hourly Rate is the desired rate to payout Revenue Share contracts.
Characters and creature animations. UE5 animation blueprints, mocap cleanup preferred.
Hourly Rate is the desired rate to payout Revenue Share contracts.
Realistic military horror concepts: environments, equipment, characters.
Hourly Rate is the desired rate to payout Revenue Share contracts.
Narrative and lore development. Military dialogue, Eastern European elements, horror pacing.
Hourly Rate is the desired rate to payout Revenue Share contracts.
Trailers/dev diaries with spoiler-safe storytelling. NDA aware.
Hourly Rate is the desired rate to payout Revenue Share contracts.
Community, creators, beta comms under NDA. Platform best practices.
Hourly Rate is the desired rate to payout Revenue Share contracts.
Content planning, growth, community insights under NDA compliance.
Hourly Rate is the desired rate to payout Revenue Share contracts.
Content planning, growth, community insights under NDA compliance.
"Hello there! We are excited to learn more about you and to share details about our project. Thank you for your interest. We truly appreciate it!"- Nathan S.
"We aim to improve: improve ourselves, improve our game, improve our team, improve our world. Just a bit at a time."- Alex C.
We're not promising perfection. We're promising honesty, collaboration, and the chance to build something together. If that resonates with you, we'd love to meet you.
Check out our open positions, hop into our Discord, or simply reach out. Whether you're here to create, collaborate, or simply be part of the ride, there's a place for you in our story.