Remote•Revenue ShareThis is a Revenue Share position - you are not paid upfront. Your tracked hours and role rate determine your share of future revenue. The planned hourly rate is target pay for when funding milestones are reached. The two co-founders are deferring their pay until team members receive fair sales-based payouts.
Revenue Share - 6.0% Role Influence
Planned Hourly (Post-Funding): $36.50/hr
Design immersive cave and gorge environments that balance survival gameplay with horror atmosphere, incorporating lighting and AI systems.
Responsibilities
Design cave and gorge level layouts
Balance survival gameplay pacing
Implement lighting mechanics and puzzles
Create AI navigation and patrol paths
Test and iterate on player flow
Collaborate with environment artists
Requirements
2+ years level design experience
UE5 level editor proficiency
Understanding of survival game mechanics
Knowledge of lighting and atmosphere design
Working mic for voice collaboration
Fluent English
Preferred Qualifications
Horror game level design experience
Cave/underground environment design
AI pathfinding and behavior design
Multiplayer level design experience
Apply for this Role
Ready to join our team? This is a Revenue Share role - not salaried. Hourly transitions are planned after funding milestones are met.
Application Progress0%
Application for: Level Designer
This application is specifically for the Level Designer position.