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Systems Designer (Economy & Progression)
Design
Remote•Revenue ShareThis is a Revenue Share position - you are not paid upfront. Your tracked hours and role rate determine your share of future revenue. The planned hourly rate is target pay for when funding milestones are reached. The two co-founders are deferring their pay until team members receive fair sales-based payouts.
Revenue Share - 5.8% Role Influence
Planned Hourly (Post-Funding): $35.20/hr
Develop and maintain the game's economy and progression systems, ensuring a balanced and engaging player experience.
Responsibilities
  • Design and implement economy systems
  • Balance progression mechanics
  • Analyze player data to inform design decisions
  • Collaborate with designers and developers
  • Document systems and workflows
Requirements
  • 3+ years game design experience
  • Experience with economy and progression systems
  • Strong analytical and problem-solving skills
  • Working mic for voice collaboration
  • Fluent English
Preferred Qualifications
  • Experience with multiplayer game economies
  • Knowledge of monetization strategies
  • Familiarity with data analytics tools
Apply for this Role
Ready to join our team? This is a Revenue Share role - not salaried. Hourly transitions are planned after funding milestones are met.
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Application for: Systems Designer (Economy & Progression)

This application is specifically for the Systems Designer (Economy & Progression) position.

Personal Details
Application Details

Role is automatically set based on the position you're applying for.

0 charactersMinimum: 100 characters
Availability
Social Links
Communication
5
5
5
5
5
5
Teamwork
5
5
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5
5
5
Problem Solving
5
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5
5
Systems Design Skills

Design

Competent5
Beginner
Expert
Competent5
Beginner
Expert

Analysis

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Expert
Competent5
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Research

Competent5
Beginner
Expert
Competent5
Beginner
Expert
Final Remarks
0 charactersMinimum: 50 characters
0 charactersMinimum: 50 characters