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UI Engineer (UE5 UMG / CommonUI)
Engineering
Remote•Revenue ShareWe are currently operating on Revenue Share compensation. Salary amounts are planned pay for when funding milestones are reached. The two co-founders are deferring their pay until team members receive fair sales-based payouts.
Current Revenue Share: $39.90/hr
Planned Salary (Post-Funding): $19.95/hr
Own the implementation of in-game UI from prototype to production. You'll build responsive menus, HUD, settings, and interaction widgets using UE5 UMG/CommonUI, keeping performance and platform input in mind.
Responsibilities
  • Implement UI screens and HUD widgets in UMG/CommonUI
  • Build input-friendly navigation (keyboard/mouse/controller)
  • Integrate UI with gameplay systems (inventory, objectives, stats)
  • Create reusable UI components and style systems
  • Optimize UI performance and reduce tick-heavy widgets
  • Collaborate with UI/UX and artists to match intent and style
Requirements
  • 1+ year UE5 UI implementation experience
  • UMG proficiency and familiarity with CommonUI (or willingness to learn)
  • Blueprints proficiency, UE C++ intermediate
  • Git workflow comfort
  • Working mic for voice collaboration
  • Fluent English
Preferred Qualifications
  • Experience building settings menus and input remapping
  • Console/controller UI navigation experience
  • Animation/motion design experience in UE widgets
  • Accessibility implementation experience in games
Apply for this Role
Ready to join our team? Applications are for our current Revenue Share phase, with salary transitions planned after funding milestones are met.
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Application for: UI Engineer (UE5 UMG / CommonUI)

This application is specifically for the UI Engineer (UE5 UMG / CommonUI) position.

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Communication
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Teamwork
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Problem Solving
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UI Engineering Skills

Core UI

Competent5
Beginner
Expert
Competent5
Beginner
Expert

Programming

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Beginner
Expert
Competent5
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Expert

Systems

Competent5
Beginner
Expert
Competent5
Beginner
Expert
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